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SEBASTIAN SCHWARTZ

Sebastian Schwartz, a graduate of the University of Music in Dresden, creates music for video games, advertising and films. He works and has worked with: CAPCOM, SEGA, Nissan, the Kiel Philharmonic Orchestra and Die Prinzen.

セバスティアン・シュワルツ:

ドレスデン音楽大学卒。ビデオゲーム音楽、映画音楽、広告用音楽を作曲・編曲。現在までにCAPCOM、SEGA、日産自動車、キールフィルハーモニー管弦

楽団、Die Prinzenなどに楽曲を提供。

WORKS

  • AUDIO
  • VIDEO

Resident Evil 6 – Airplane Crash Site (Action)

Resident Evil 6 – Airplane Crash Site (Action)

In-game music for a crossover co-op adventure in Resident Evil 6. The original soundtrack album is available in both digital download and  CD formats.
© Capcom Co., Ltd. This file is for demonstration purposes only.

Resident Evil 6 – Speeding Bike II (Action)

Resident Evil 6 – Speeding Bike II (Action)

Music for an interactive cutscene that is part of the  Resident Evil 6 storyline. The original soundtrack album is available in both digital download and  CD formats.
© Capcom Co., Ltd. This file is for demonstration purposes only.

Resident Evil 6 – The Last Escape (Action)

Resident Evil 6 – The Last Escape (Action)

Music for an interactive cutscene in Resident Evil 6. The original soundtrack album is available in both digital download and  CD formats.
© Capcom Co., Ltd. This file is for demonstration purposes only.

Resident Evil 6 – Unarmed Combat (Action)

Resident Evil 6 – Unarmed Combat (Action)

Music for Jake’s “White Room Escape” cutscene in Resident Evil 6. The original soundtrack album is available in both digital download and  CD formats.
© Capcom Co., Ltd. This file is for demonstration purposes only.

Resident Evil 6 – Head-on Fight (Action)

Resident Evil 6 – Head-on Fight (Action)

In-game music for Resident Evil 6. The original soundtrack album is available in both digital download and  CD formats.
© Capcom Co., Ltd. This file is for demonstration purposes only.

Dark Tales – The Mezzotint (Suspense)

Dark Tales – The Mezzotint (Suspense)

Inspired by an antiquarian ghost story, this track features high-end strings, aleatoric elements and an occasional harpsichord, while staying melodically accessible.
Music by Sebastian Schwartz

Samurai & Dragons – Trailer Music (Adventure)

Samurai & Dragons – Trailer Music (Adventure)

Sebastian’s music is featured in several trailers for SEGA’s PlayStation Vita game “Samurai & Dragons”.
© SEGA. This file is for demonstration purposes only.

Samurai & Dragons – Menu Theme (Dramatic)

Samurai & Dragons – Menu Theme (Dramatic)

Menu Theme for SEGA’s “Samurai & Dragons”.
© SEGA. This file is for demonstration purposes only.

Music Reel 2011

Music Reel 2011

A demo montage of mainly orchestral compositions for the video game industry. Includes music from different styles and moods.
Music by Sebastian Schwartz

Mei Lan (World/Ethnic)

Mei Lan (World/Ethnic)

Music by Sebastian Schwartz

Infiniti Etherea – Trailer Music (Electronica)

Infiniti Etherea – Trailer Music (Electronica)

Trailer music for Infiniti’s concept car.
© Nissan Motor Co., Ltd. This file is for demonstration purposes only.

Plan B (Nu Jazz)

Plan B (Nu Jazz)

Music by Sebastian Schwartz

Zone Out (Downtempo)

Zone Out (Downtempo)

Music by Sebastian Schwartz

Pep Talk (Rock)

Pep Talk (Rock)

Music by Sebastian Schwartz

The Chase (Comedy)

The Chase (Comedy)

Music by Sebastian Schwartz

Wacky Cowboy (Comedy)

Wacky Cowboy (Comedy)

Music by Sebastian Schwartz

The Feast of Crispian (Adventure)

The Feast of Crispian (Adventure)

Music by Sebastian Schwartz

Pacesetters (Action)

Pacesetters (Action)

Music by Sebastian Schwartz

The Battle (Action)

The Battle (Action)

Music by Sebastian Schwartz

Main Theme (Action)

Main Theme (Action)

Music by Sebastian Schwartz

Janjira (Ethnic/Electronica)

Janjira (Ethnic/Electronica)

Music by Sebastian Schwartz

The Nine Days’ Queen (Dramatic)

The Nine Days’ Queen (Dramatic)

Music by Sebastian Schwartz

Resident Evil 6 (CAPCOM)

50266581

Capcom has released its newest installment in the main Resident Evil series. Sebastian was brought on board to write music for Jake Muller’s scenario. One of his orchestral compositions is featured in this Gameplay trailer.
© Capcom Co., Ltd. This file is for demonstration purposes only.

Samurai & Dragons (SEGA)

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SEGA released this game for the PS Vita platform in spring 2012. Sebastian provided the music for the official trailer, which premiered at the annual Jump Festa event in Japan.
© SEGA. This file is for demonstration purposes only.

Infiniti Etherea (Nissan)

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Sebastian was commissioned by Infiniti to come up with the music and sound design for their new concept car. The “Infiniti Etherea” was unveiled at the Geneva motor show 2011.
© Nissan Motor Co., Ltd. This file is for demonstration purposes only.

PROFILE

Sebastian Schwartz credits afternoons listening to Cat Stevens with inspiring him, at the age of 9, to nag his parents for a guitar. From the moment he strummed those first strings, he became attuned to the creative potential of a career in music. Early success with high school cover bands and an adventurous jazz-rock fusion ensemble provided a solid foundation for studying counterpoint under Hans-Joachim-Hinrichsen at the Musicology Department of the Free University of Berlin. He was subsequently accepted into the Jazz Department of one of Germany’s oldest and most prestigious conservatories, the University School of Music in Dresden.

Exposed to a diversity of international music genres, Sebastian developed an affinity for Eastern musical traditions from Asia and the Middle East while reinforcing his connection to the pop, rock, jazz, and blues he grew up with. Through excursions studying composition, arranging and orchestration under Jeffrey Kirk and William Pursell at Belmont University School of Music in Nashville, Tennessee, Sebastian gained a deeper knowledge of, for example, American roots music. He also developed a versatile world-spanning compositional style that draws on both traditional and electronic instrumentation.

After obtaining a degree in jazz guitar, composition, and arranging, Sebastian’s career launched in a grand fashion with Kiel Week 2004, the largest sailing event in the world. As orchestrator and arranger, he bridged the Kiel Philharmonic Orchestra with popular German pop group Die Prinzen in a lively, genre-bending concert that braved wet weather to thrill audiences. He has since built a career as a composer for films and advertising, with a focus on exploring the cinematic potential of video game scores. His inquisitive, affecting, and progressive compositions have motivated players on digital adventures for game developers and publishers such as SEGA (Samurai & Dragons) and CAPCOM (Resident Evil 6), and he looks forward to contributing to music’s evolution in today’s most rapidly growing entertainment industry.

セバスティアン・シュワルツは幼少時にキャット・スティーヴンスに魅了され、9歳の頃に両親にギターを買ってもらう。はじめてギターを奏でたその時から音楽の仕事で才能を伸ばせると考えた。高校でのカバーバンド、そして冒険的なジャズ-ロックのフュージョンアンサンブルの成功を経て、ベルリン自由大学の音楽学部にてハンス・ヨアヒム・ヒンリヒセンの下でカウンターポイントを学ぶ。その後、ドイツの由緒正しく歴史ある音楽校、ドレスデン音楽大学ジャズ学部に入学した。

世界の多様な音楽ジャンルに影響を受け、セバスティアンは幼少期から聴いてきたポップ、ロック、ジャズ、そしてブルースとの接点を保ちつつもアジアや中東の東洋音楽を好むようになった。テネシー州ナッシュビルのベルモント大学音楽学部にてジェフリー・カークとウィリアム・パーセルの下で作曲、編曲、管弦楽法を学ぶ傍ら、アメリカン・ルート・ミュージックなどの知識を深めた。また、伝統的な楽器と電子楽器を使いて世界をまたにかける多方面な作曲スタイルを築いた。

ジャズギター、作曲、編曲の学位取得後、セバスティアンのキャリアは世界最大のセーリングスポーツイベントであるキールウィーク2004にて本格的にスタートした。管弦楽作曲家、編曲者としてキールフィルハーモニー管弦楽団にドイツの人気ポップグループ、ディ・プリンツェンを融合させ、悪天候をものともしないイキイキとしたジャンルを超えたコンサートでオーディエンスを沸かせた。以来、映画や広告用音楽の作曲家としてのキャリアを築き、特に映画音楽のようなダイナミックなビデオゲーム用音楽の作曲に焦点をおいている。SEGA (サムライ& ドラゴンズ) や CAPCOM (バイオハザード6) などのゲーム会社に音楽を提供し、その奥深く感動的で革新的な作曲がゲームを楽しむプレイヤーたちを引き付けており、現在最も急速に成長しているエンターテイメント産業で音楽の発展に貢献することを楽しみにしている。

CONTACT

General enquiries

お問い合わせ

Phone / Fax:
+81  (0)466  84  1776

Mobile:
+81  (0)80  5373  8381

Email:
info [at] sebastianschwartz [dot] com